Just for Practice - Note-About the idea “All-aspects”




Chuang, Che-Kuang


Just imagine there was an astronaut in an exhibition hall which was no gravity, and he was trying to find the right aspect to see the painting on the wall. He has tried every different direction to see this painting- standing straightly or upside down, but no matter how hard he tried he still couldn’t find what right direction to see this painting. In the same time the creator of this painting was hiding in the corner and watching the astronaut’s interesting behaviors. That gave him an inspiration- Maybe I can make a work which could be seen in every aspect!!



The previous story shows the main idea of “all-aspects”. We have always lived in an environment under earth gravity, and that causes all of the artificial works, including architectures, paintings, industrial products are all restricted by gravity. In the other words, there is a “right direction” for all these works. However, earth gravity only existed in planets, and most space of universe is agravic. If there is an artist who is born in a space station and has never lived on a planet, what kind of works will he create? Maybe the work which could be seen in every aspect! No matter what aspect you use to see this work (maybe a sculpture or painting or something else), it still can show its beauty. Even more, every different aspect has its own beauty, even upside down.

In order to complete this idea, I applied it into my digital sculpture series as one important concept. The works in this series are all created in 3d modeling software (Autodesk Maya), therefore they would not be limited by physical environment and I could make any forms I imagined. Although every different sculpture has its own subject, there is one common point in all of them- you can see it through the aspect you like. There is no “main perspective view” in these works, you can stand aside the sculpture and see it through an ordinary peoples’ viewpoint, or become a giant and hold this tiny toy in hand, see it in any direction you like (Well, of course it is possible. After all these works were created in 3d software and you can do anything want). Most importantly, No matter what directions you use, this sculpture could still stay in beauty and show no disadvantage to you.

Maybe some people will ask that: Well, according to your definition, are those geometry forms the exactly things which completely conform the rules of “all-aspects”? Of course not!! In my opinion, a great sculpture should show different beauties in different aspects. Just like Michelangelo’s David, you can see different beauties of human body through different directions of the statue (but you still can’t see it through an upside-down aspect, therefore “David” still doesn’t conform the rule of “all-aspect”). Although a geometry form (for example, like a ball) could show same shape in every direction, but it also means that it could one beauty even through different directions (a ball is simply a ball no matter how you see it). Therefore geometry forms don’t fit the rule of “all-aspects”, not even matches the standard of a good sculpture. 

In conclusion, “all-aspects” is still not a complete theory, but I will gradually finish it and applied it into my following digital sculpture projects. Hope the studying in University of applied Arts Vienna will help me to finish that!!





Note01:為:Note-關於全相"一文的譯文。
Note02:直接就翻譯過來了,沒有重組段落。

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